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Student Project Examples from Years 8 and 9 that have been made using the same FastTrack pcb and QuickLink123+ software. The FastTrack pcb makes over 750 circuits and the QuickLink 123+ software generates the necessary student guides, tutorials and presentations to support the learning and practical making.

 

 


Supporting younger students devise & make their own electronic circuits is a considerable challenge for most teachers. Project design work is commonly restricted to the product's case and the making to a "kit" circuit provided by the teacher. This is often seen as uninspiring by the students and repetitive by the teachers.

 

 

Cam-Operated
Automatic Pouring Aid




Heat-Operated
Automatic Cooling Fan



Damp-Detecting
Moisture Indicator


Time-Up
Game Timer.

 

 

 

Who/What would
benefit:-

Decide who/what will use your product.

People

Toddlers or young children

Teenagers

Grown-ups

Things

Products that are moved about

Products that remain fixed

Environment

Man-made world urban/towns

Natural world rural/countryside

Plant life

Resources

Pollution

Animals

Birds

Wildlife

Pets

Protected species

etc.

 


QuickLink's unique integrated teaching system now provides schools and colleges with a complete solution: allowing younger students to be more creative and independent in their working as teachers are fully-supported managing and resourcing these activities.



Light-Sensitive
Child's Night Mobile


?

At w
hat level could your
students work to when
designing + making
their
electronic products ?

Smart-Wire-Operated Target Scorer



(Students generate & follow QuickLink's pictorial views).

Some Aims Of
Control Systems:-

Consider why a control system could help.

To keep comfortable

Assist with special needs

Keep healthy

Keep operating or working

Prevent damage

Prevent losing

Avoid accidents

Make tasks easier

Keep/make safer

Keep cleaner

Keep in the correct conditions

Keep fed and/or watered

Assist with learning

To develop a skill

Record an event

Save energy

Protect

Entertain

etc.

 

 

Motivation in students often comes from their interest in the subject or teacher and from the resources that they are using. A carefully chosen project allowing students to take "ownership" and make their own decisions about its outcome will also provide an enormous boost to their desire to succeed. When students successfully make and test their own designs a greater sense of achievement and confidence is gained.


Membrane Pad
Cupboard Alarm




Dark-Detecting
Die Spinner



No Wires PIC
Skill Tester
(with levels)

Touch-Sensitive
Intruder Alarm.

 

 

 

Project Ideas:-

Select an area of interest

Aiming at targets

Looking after animals

Helping to recycle

Displays to:

Inform or warn

Entertain

Instruct or guide

Games to:

Pass the time

Improve a skill

Show ability

Help raise money

Assist with your hobby

Make keeping fit fun

Warn of danger

Help learn to ride

Time an event

Intruder Alarms

Protection Systems

Help put on make-up
Point of Sale Display
Frost Alarm
Weather Monitoring

etc.





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